111 points doppp 2 hours ago 141 comments
tphyahoo2 1 hour ago | parent
I like how this captures with a metric (lines of code and cyclomatic complexity, some other basically tractable measures) in an automated way, something we all by now intuitively know.
fosterfriends 1 hour ago | parent
I believe that the era of “ai writes tons of slop code” will be a stepping stone in the longer story, and is simply a current gap in the reward functions.
Per the author - if we can get strong measurements of what good code is, we can train against it and close the gap fast. Excited to see more thinking in this area
loveparade 1 hour ago | parent
yehoshuapw 1 hour ago | parent
However it is more likely to be something which can be detached..
datsci_est_2015 21 minutes ago | parent
peder 1 hour ago | parent
Totally agreed that we're not looking at the correct metric right now. Increasingly, code quality will be determined by outcomes.
alecbz 1 hour ago | parent
It's an LLM concern too. LLMs seem to do better with well-organized codebases, just like the humans they were trained on.
stiiv 1 hour ago | parent
On the other hand, there are claims that the best languages for robots tend to be terse (allegedly); I tend to regard a rich domain model (static types, not terse) as a major facet of high-quality code.
FuckButtons 1 hour ago | parent
siscia 1 hour ago | parent
yorwba 1 hour ago | parent
mococa 1 hour ago | parent
marginalia_nu 1 hour ago | parent
hankbond 1 hour ago | parent
thinking about how to accurately describe the problem at hand and figuring out the simplest way to approach it takes a lot of effort well before you get to the implementation step of coding.
mococa 1 hour ago | parent
softwaredoug 1 hour ago | parent
Which is more important to you: Velocity to a solution? Or velocity to understanding?
nucleative 1 hour ago | parent
Velocity to solution is default for almost everyone else, especially one-off or low impact / low consequence of failure projects.
timbaboon 27 minutes ago | parent
hax0ron3 30 minutes ago | parent
vanschelven 1 hour ago | parent
Alan Kay called programming "Pop Culture" some 20 years ago[0]
scronkfinkle 1 hour ago | parent
victorbjorklund 1 hour ago | parent
marginalia_nu 1 hour ago | parent
shimman 1 hour ago | parent
Blaming workers is always an excuse by poor management.
Retric 1 hour ago | parent
Hand those people an LLM and they don’t suddenly become competent, but they do start slinging more code.
shimman 1 hour ago | parent
These companies pay management more than workers for a reason, if you can't even admit that they are to blame then what are you trying to do here? Just attack workers for what reason exactly? Being anti-worker is a great tell to never trust a person.
Retric 58 minutes ago | parent
Training doesn’t solve every problem, the worst programmer I ever worked with that a PHD in computer science. Everything he made was horribly slow, wildlife overly complicated, and buggy. Worse he wouldn’t listen to anyone correcting his issues. He’d store numbers in the database as strings to be database agnostic etc.
ndriscoll 56 minutes ago | parent
Who even is supposed to be training us? We're supposed to be the experts. Unless you mean mentorship, which is also generally already a thing at any company that has more than a handful of engineers.
Kiro 37 minutes ago | parent
hax0ron3 32 minutes ago | parent
softwaredoug 1 hour ago | parent
baridbelmedar 1 hour ago | parent
pydry 32 minutes ago | parent
Most of the human written code was slop, but the really fundamental and successful stuff we relied upon and which we didnt want to throw away? yeah, not so much. most of that was actually really good.
those EJB monstrosities were routinely swapped out by some saas written in python by somebody who did it properly and werent responsible for a lot of late and over budget projects which barely worked or didnt work.
FloorEgg 1 hour ago | parent
I don't necessarily disagree. That said...
Why?
I've been grappling with this myself. There is an easy/obvious answer, but I wonder how stable/permanent it is. If you feel strongly about this, are you willing to unpack your judgement?
softwaredoug 1 hour ago | parent
But even still, cognitive debt is a real, documented phenomenon where we lose our ability to change projects.[1]
We also know coding agents tend to accumulate slop in projects over time without some human intervention[2]
There's also the concern of whether its a good idea to be dependent on an addictive slot machine run by a trillion dollar company to do your work.
jplusequalt 51 minutes ago | parent
We are overly reliant on technology today. I don't see this trend slowing down in the future.
I think that a world where everyone is reliant on technology, and nobody understands how it works is a nightmare.
JodieBenitez 1 hour ago | parent
Tanjreeve 1 hour ago | parent
2. A lot of it wasn’t. Low quality code/speed serves a purpose for point solutions and scripts etc. That’s not the same thing as writing a core system and if the user doesn’t put any credentials in for an S3 bucket then it falls back to giving information about your own S3 bucket (as I’ve seen just this week).
3. Plenty of companies you can discern the difference between mission critical systems versus “business” systems where if it falls over it’s annoying but not the end of the world.
ramijames 1 hour ago | parent
I've been doing development, in one way or another, since the 90s. I've worked with dozens of teams from enterprises to startups. Hundreds of developers. The quality of work has been all over the place, but the majority was not great.
I'm arguing that what people today call "AI slop" is already higher quality than what most developers created historically, and the fact that tests and documentation pretty much come for free now means that the floor has been raised.
The quality of AI generated code is not great. Yes, it will get better. It's already better than 65%+ of what regular devs can do AND it is faster to produce, iterate, and release.
thr1owaway9621 41 minutes ago | parent
When I see AI house style my eyes glaze over. Just this morning I reviewed an RFC from a colleague that he said was a spec for a web service. The document had no introduction, no context, it described endpoints for 2 distinctly different services instead of 1, and made no effort to reconcile why there are 2. It was scattershot with details, some of them important, some completely irrelevant. It was replete with typical LLM-ism.
Basically, it was a dump of a conversation he had with an LLM. As a document to build shared knowledge, it was nearly useless. The only feedback I could provide was a polite "I do not understand what you are trying to build".
But, supposedly, another engineer is already working on implementing this spec. I assume the other engineer just cycled this "spec" into his LLM, and off the two of them went. \o/
They are trying to pull me into their project right now, I stood up some containerization infra for them. But, oh boy, do I not want to join. I looked over their codebase, by LOC the codebase is 35% comments, and a lot of the comments are contradictory, there are dependencies that are not used, there is no tooling of any kind (no type checking, no linting, no PR process), there is no auth (this code is already running in production lol -- they have public endpoints exposed that can be used to scrape/mutate internal company data). Another 30-40% of the codebase is unit tests that test trivial stuff like whether their framework's serializers and ORM work, ex: x=DB.create_x(arg=1), assert(x.arg == 1).
At the intuitive level, I do not understand people who say coding is solved... To me it seems like LLMs are a multiplier (LLMs are amazing, sci-fi level shit), but if you multiply a negative number or 0, you get something that is <=0. Making agentic coding work requires a lot of discipline & expertise.
avgDev 1 hour ago | parent
You can't just rewrite everything. So over many years people are touching small parts of the pie.
If it works it isn't low quality.
Dlemlo 1 hour ago | parent
harshalizee 1 hour ago | parent
thi2 1 hour ago | parent
bunderbunder 1 hour ago | parent
So much "bad" enterprise code evolved into that state over years or even decades of small changes. Meanwhile, last year I got to watch an LLM-authored codebase speedrun itself into a similar state in only a couple months. And I would say that the enterprise code was actually better. It at least did its job fairly reliably. The LLM codebase was riddled with defects, so much so that it ate up all our time and our feature delivery rate ground to a halt.
There are two observations that really eat at me:
1. Studies seem to indicate that agentic coding uses 2-10x as many lines of code to accomplish the same task.
2. One of the only really well-established empirical results in software engineering is the strong association between LOC and defect rate.
devin 1 hour ago | parent
tripleee 20 minutes ago | parent
Both of those things are very different, and AI shouldn't be the one taking the credit if it's the second case.
Varelion 1 hour ago | parent
Dlemlo 1 hour ago | parent
Varelion 1 hour ago | parent
Dlemlo 55 minutes ago | parent
https://www.hays-china.cn/en/press-release/content/%E4%B8%AD...
bluecheese452 50 minutes ago | parent
greenowl 49 minutes ago | parent
Meanwhile, the SWE job market across all companies seems pretty rough right now. Talk to someone looking for a job. Most companies seem to be in a holding pattern - little to no new SWE positions available.
Varelion 36 minutes ago | parent
linsomniac 1 hour ago | parent
_pdp_ 1 hour ago | parent
Code is an abstract concept that is not bound to the physical world and I imagine that future will have some much more of it that it is difficult to comprehend. Everything will be code and more code will be written than ever before.
Code will never going to be solved. The question is how much humans will be involved and I think the evidence is that perhaps just a bit. However, because we are talking about vast libraries of code even if we are involved in under 1% of all code and decision making that is needed around the code, there are still not enough developers out there to take on the task.
I might be wrong :)
wang_li 1 hour ago | parent
cocoto 1 hour ago | parent
bluecheese452 47 minutes ago | parent
datsci_est_2015 36 minutes ago | parent
Dlemlo 58 minutes ago | parent
The market is already collapsing in China and India.
danbruc 1 hour ago | parent
zsoltkacsandi 1 hour ago | parent
Dlemlo 1 hour ago | parent
danbruc 57 minutes ago | parent
Dlemlo 54 minutes ago | parent
"Does that code work?" "yes" "so lets ship it" "but its not good" "but it works right?"
danbruc 40 minutes ago | parent
hax0ron3 37 minutes ago | parent
This is just a hypothetical example, I'm not saying that this is how it would necessarily go in all cases.
ahalay-mahalay 1 hour ago | parent
echelon 1 hour ago | parent
It's astounding to me that people can see coding get solved and not think every single one of these tasks won't be solved too.
Why do you not think these things aren't going to be completely automated? What makes these tasks special?
Fable and Astra can one-shot video games with compelling novel game loops. They can do systems programming, distributed systems, robotics. I haven't found a weak point.
Seedance 2.5 can make video better than the manual labor of VFX artists, 3D artists, and animators.
Nano Banana and GPT Image can do a better job than graphics designers.
LLMs just solved a Millennium Prize Problem, and there are probably more that will fall in the coming weeks.
Just wait. All of these things will be solved.
There is no "stopping point".
Edit:
Don't anticipate that 2036 will look anything like 2026.
Will Smith spaghetti doesn't stay that way forever. Trillions of dollars will be spent on solving these problems. They will be solved.
dwroberts 1 hour ago | parent
Will all these things get automation? Yeah sure. But the idea that they will be perfect automated solutions applicable in all cases is just marketing, it’s not reality.
BowBun 1 hour ago | parent
Tell that to the mountain of failed AI slop games on Steam! As a game dev, building compelling, fun games is not even something humans are good at doing consistently. The AI can build the tech, but it can't make something 'fun' yet (unless your bar for fun is simply that a tool created a thing).
danbruc 1 hour ago | parent
sigbottle 1 hour ago | parent
If you value humans intrinsically, this is necessarily the loop that will converge. I don't think humans have deep intensional a priori knowledge of the structure of reality. If we did, then we wouldn't need tools like AI because we'd be a superset of that. We can only observe and judge.
If we don't value humans, then sure, I think AI is at the point where it can kill all humans (conditional on sentience and resources etc). Two ways to solve a problem - solve the problem, or eliminate the problem statement. Plenty of easier vectors to eliminate the "problem statement", than say, try to solve problems such as making human life better. If you do value the latter though, there will necessarily be human judgers. That's how it works.
testaccount121 1 hour ago | parent
i understand the cope because it legit seems like such a cynical thing to say but we have to face the reality at hand.
echelon 1 hour ago | parent
mbernstein 1 hour ago | parent
Have you tried one-shotting real distributed systems problems? What was the result and how did you verify correctness?
Dlemlo 1 hour ago | parent
But lets be fair, if an expert would use AI today to build something with this, I would feel a lot more confident than not doing this.
I would start with the base architecture and add all the guardrails for a distributed system, i might even go so far to leverage the math skills of a frontier model like fable or astra. I would for sure have the proper budget for using Fable/Astra.
claudeslop 43 minutes ago | parent
Warning: A Fuckin Liar Was Detected
die
_s_a_m_ 1 hour ago | parent
perchard 1 hour ago | parent
gedy 1 hour ago | parent
Really doubt we are near that being solved with non-technical folks + LLMs. I'm seeing people gleefully rebuilding products with the exact same blind spots in their understanding/logic using LLMs. Claude, etc are not seemingly able to "AGI" around goofy asks. The CSS looks a little nicer than their legacy products though, lol.
chucksmash 1 hour ago | parent
I doubt many people here are brave enough to claim their code does what is supposed to do in every conceivable case. Maybe you have high confidence in the correctness of parts of the code. Correctness of an application is murky though. Things we build are never fully correct, merely correct enough. Like maybe you're responsible for the UI in a web app and you're using your expertise to ensure it gracefully handles display across browsers and a gamut of screen sizes/form factors. But are you also verifying how it works when localized with an RtL script? Are you checking every change you make against CJK?
danbruc 1 hour ago | parent
binary0010 1 hour ago | parent
The refactor ended up adding 22,000 loc.
I went in there and quickly read through it, laughed my ass off. Reverted the work tree. Micromanaged a new refactor. Net lines of code for something really elegant and easy to reason about was -3k loc in the project.
In case you are wondering why vibe coders are doing 30k loc a day, this is why.
Supermancho 1 hour ago | parent
My experience is a little different. For higher abstraction languages the output is largely acceptable in my work. I always consider that LLMs don't know what I don't tell them and they have limited context to work from. Coding issues I often identify:
* Efficiency. Marginal by default. Coding efficiency problems often appear because LLMs dont usually consider the entire codebase or future plans (although they do guess at some futures). Sometimes they write/name things in ways that are lazy/wasted cycles. Most of the time, they don't.
* Security. Marginal by default. I say they do pretty good. Considering all the failure modes, not so much.
* Maintainability. Marginal by default. Mostly due to the careful consideration of modularity, upgrade paths, etc. while often taking wildly different approaches to solutions without having specific broad instructions. Even then, there can be big gaps in quality.
* Observability. Not acceptable by default. There's usually some consideration and can often one-shot.
* Portability. Not acceptable by default. Good, if you specify what those targets are. Regardless, testing validates this above the coding and models are very good at hitting functional test targets. This is less of an issue in something like Java ofc.
bla3 54 minutes ago | parent
ACCount37 34 minutes ago | parent
Not too surprised that LLMs also don't "get it" by default?
Supermancho 22 minutes ago | parent
I do sometimes see duplicate functions, which is troubling.
danielvaughn 1 hour ago | parent
dnikolovv 1 hour ago | parent
heaney-555 1 hour ago | parent
margalabargala 31 minutes ago | parent
Agents cannot be given a high level goal and then left unsupervised, for hours, without making some dumb decisions.
danielvaughn 13 minutes ago | parent
What people seem to be wanting is for an agent to infer vast complex data from terse simple data, which I think is probably impossible on a philosophical level. There's real information loss in language, and compute can only make guesses at the end of the day. I really don't see how we bridge that gap.
an0malous 26 minutes ago | parent
softwarewright 32 minutes ago | parent
Yes agents can produce code that compiles and runs, but I had to add tools to keep them on track, document their work, follow a process, check their outputs. I also use other AIs to generate developer documentation and review code.
It is like managing a bunch of idiot savant eager-to-please interns, except unlike interns, coding agents do not (yet) learn and improve on their own.
mr_roboto 1 hour ago | parent
OtomotO 1 hour ago | parent
It's just that many (I guess that includes me? :D) assumed that they are better than the actually were.
ipsod 1 hour ago | parent
AI I've used isn't a better coder than I am - it's just got a lot more hours in an hour than I do.
whatever1 1 hour ago | parent
Better at writing code within a huge system, definitely not. Maybe in the future, but as of Astra, Fable 5.1, the answer is still no.
user43928 28 minutes ago | parent
If anything, it works more reliably today with the smarter models.
econ 19 minutes ago | parent
danbruc 1 hour ago | parent
mr_roboto 57 minutes ago | parent
einrealist 53 minutes ago | parent
user43928 34 minutes ago | parent
Its documentation about what the code does not do could fill whole books.
UI copy being full of slop explaining what the software does not do is another problem.
I am not convinced that a lack of negative test cases is an issue.
I do agree it generates too much code most of the time.
gchamonlive 50 minutes ago | parent
glenstein 42 minutes ago | parent
This reminds me a bit of a PhD Comics webcomic that confidently claimed we would "never" cure cancer, on the grounds that cancer is not one thing. And I don't know that we will ever actually cure cancer, but that wouldn't be the reason. Correctly noting the problem space is bigger than a layperson would initially appreciate is a lot of things, most of them helpful, but the one thing it's not is a formal a demonstration of optimizing against the problem space as a whole.
Kinrany 1 hour ago | parent
The only caveat is that it's the same model doing an iteration and then using that iteration as a starting point for the next step. So the model is allowed to write absolutely insane solutions, as long as it can read them back, even if no one else can.
One thing that could be done is to use a separately developed baseline coding model B to evaluate the outcome of each iteration. For model under test X to pass an iteration, not only should it be able to solve starting from the previous solution, but so should B, starting from X's previous solution.
cjalmeida 1 hour ago | parent
This matches my experience. Before working on an issue, I ask the LLM to estimate net LOCs at the final PR based on the scope. It works well, and review steps do flag inconsistencies. But as the OP mentioned, if you turn this into a hard metric vs "design smell", you can see LLMs code-golfing for oneliners.
Xenoamorphous 1 hour ago | parent
guayusa 1 hour ago | parent
cheney_2004 1 hour ago | parent
avgDev 1 hour ago | parent
I finally gave up and read documentation for 15 minutes and solved the problem.
I will never push AI generated code to production without understanding it, and this is why I only generate small code snippets and copy/paste most of the time.
tloopff 1 hour ago | parent
Reality: earandil.com uses 170% CPU in Firefox.
What has this author written before LLMs? Why should we listen to him and his adjudication of "perfect code"?
Cyclomatic complexity is the oldest paper generating grift for college students. There are hundreds of thousands of useless papers about cyclomatic complexity.
antoni4040 1 hour ago | parent
90% of problems are easy once you know what you actually want well enough for you to be able to ask it from an LLM.
90% of code before LLMs was badly copied from StackOverflow anyway.
That 10% that's remaining, I've see 0, ZERO, nil progress. Windows is still awful. Spotify still doesn't work correctly offline. Youtube search is trash. Jira takes 20 seconds sometimes to load a task. LLMs haven't created a new database or a new game engine or a new renderer or anything like that.
The maths breakthroughs are really more of a testament to the efforts of the last 150 years for maths to be an organised verifiable principle. If LLMs had to practice math they way Euler did, they wouldn't be able to find shit.
(sorry if I sound incoherent, just some thoughts while I'm commuting)
j45 1 hour ago | parent
Of course, sloppiness to date can be measured by different shared and interpreted preferences and definitions.
justinmarsan 1 hour ago | parent
It's so easy to ship a lot of code, more effort should be put into ensuring the code is correct, with self-improving feedback loops that involve developers, and dedicated tooling...
But again, a while ago, everything was about prompt engineering, and now you can express you idea vaguely and get a somewhat working result, so this likely will evolve fast as well...
bobkb 1 hour ago | parent
conqrr 1 hour ago | parent
If humans increasingly are kept out of coding, then who holds the mental model?
If AI holds the mental model, by definition human prompts will be over lossy channel. This is true without AI too. Software quality is directly dependent on good devs that translate from business/PM speak to technical decisions.
So is coding solved now? it was already solved decades ago.
FiberBundle 1 hour ago | parent
CuriouslyC 1 hour ago | parent
Originally I tried to walk the line between improved agent performance and human readability, but current models are so good I don't think human readability matters much, though at a high level, being able to grok the overall folder structure still matters. I've got my hands full polishing a demo for my game, but I intend to revisit Valknut by crafting an eval set that lets me calculate the difference in agent token consumption and task failure rate between ~isomorphic codebase structures. This will let me loop agents to discover organizing policies that improve them.
Truthfully though, with today's models I don't think this sort of codebase optimization is likely to have much impact below 250k-300k LoC projects, and it probably won't be a decisive win till you're near 1M. Also, the shelf life of a product like this isn't infinite as each generation of models pushes those numbers up while also having new policy preferences that require re-evaluating existing policies.
RickJWagner 1 hour ago | parent
Code will become throwaway stuff, like the results of AI prompts. Cook it up, test it for adequacy, and run it. When something comes along that adds new requirements, just update the requirements/prompt and make a new one.
Test suites will be important.
technoplato 1 hour ago | parent
> There are some promising other directions I want to explore, such as coupledness of functions, code churn, cohesion and so on. If you are working on evals and would like to talk, I would be happy to do that: sebastian@earendil.com
Hey Sebastian, I just read your article and it thoroughly resonated with me. I've been working on building something similar to SlopCodeBench, but moreso aimed in the direction of architecture, rather than simple one off "code search functions".
In a nutshell, I'm creating multiple domains of common software architectypes. You can think of these as being as simple as a counter (very common in all architectural explorations worth their weight), todo applications, etc and as complex as an online store, a bank, a wallet, a social communication platform, etc.
Given a single domain, we can extrapolate common functionality that is "higher order" to that domain. Features like data synchronization, functioning offline, sharing information, authentication and authorization, etc all land in this bucket. From a single domain (take the counter, for example), I've laid out my initial plans for the various different levels to concretely observe how bad LLMs are at churn, cyclomatic complexity, poor abstraction planning, etc as follows:
L1: Show a number on the screen L2: Allow a user to click plus or minus and the number responds accordingly L3: Show that number on any device running your software, and keep it in sync with all other devices L4: Ensure that additions and decrements to the count, while a device is offline, will replay to all connected devices once connectivity is reestablished. L5: Introduce the ability to reset the count to zero, and ensure that commutes properly if an offline device triggers a reset or vice versa. L6: Introduce user accounts where I must provide an authorization strategy (login with apple, google, passkey, etc) and now segregate a public counter (which anyone can interact with) from your counter (which only devices authorized with your credentials can interact with. L7: Introduce an action menu whereby I can invoke what is commonly known as a "Command K" menu for the actions that can be performed in the application. L8: Allow me to speak naturally to your application and ask it to "go up", "start over", etc (this exercises your architecture's ability to be "accessible" to agents (and vision disabled folks as well) ... ... ... And so on and so on.
Despite its apparent initial complexity, naive solutions to even the simplest domains will be easy to spot with how many lines were changed vs raw additions (how composable a solution is), that cyclomatic complexity measure you mentioned, how many tokens it took, how many platforms (iOS, android, cli, TUI, react native, react) your application will run on, how long it takes to build, how large the binaries are, how much memory is used during the operation of your software, how semantically similar duplicated code across different platforms etc. From all these different values, we can create a hueristical "architecture score" to benchmark against.
I'm also toying with the idea of enforcing that one must submit a bundle of skills, instructions, scripts, etc that I will exercise with my own harness whereby the submitter has to submit a monetary cost with their submission that a budgeting agent must manage the spend and the agents must yield prior to their submission being scored, lest they forfeit the submission.
I'm just quite tired off all the hype and its exhausting and AFAIK, none of the benchmarks actually produce anything of use. One interesting side effect of aligning incentives in the way I've laid out here is that we will have produced open source, connected software that functions well and solves a whole bunch of business needs that all compose together by definition.
Thanks again for your article, would love to have an e-coffee and chat about if there's potential to collaborate on anything here. Despite how powerful llms are, this is still proving to be a tricky endeavor for me.
Best, Michael
PS: here is a demo of my submission for this first round: https://x.com/technoplato/status/2090902061437030777?s=20
neptvn 57 minutes ago | parent
I strongly dislike all the "X is solved" narratives. What does it mean for something to be solved? A math problem (or any kind of problem), a riddle, a mystery, a dispute. Those are all instances of a particular situation that requires a "solution", but new situations will always come up. I understand that by "cancer/coding/X is solved" in this new age of (gen)AI that means the ability to streamline or speed up the "solution finding" procedure, but even that presupposes a fixed, static, fully deterministic space of the things we are trying to "solve".
Even cancer cannot be fully solved - Demis Hassabis slowly started drifting away from using the word "diseases can be solved" because they can't be eliminated - we can only speed up the process for finding a cure for any particular disease, be it existing or new and/or evolving.
Is bridge-building solved? Architecture? Why are architects still employed? Is solving "civil engineering" or designing an optimally running machine a thing to be solved? What are we trying to do when we talk about "progress with AI"? Even when the "recursively-self-improving-AIs" and "perfect" robots do arrive, we're still bound to work with them, and they'll have to evolve to find new solutions to new problems.
To be clear, I work with and rely on LLMs every day, from coding custom RAG architectures with CC and Pi to research and agentic data science. These bombastic conversations, however need to quiet down a bit so we can get back to work :)
anilgulecha 39 minutes ago | parent
Basing it's findings of LLM as judge on this model, and then proceeding to ignore it. This article can be safely ignored as well.
LLM as judge in harness evals is the way to go, for any of your custom needs. Design the eval well.
LaffertyDev 33 minutes ago | parent
dherman 33 minutes ago | parent
My main feedback for the authors would be, the most important problems for sloppiness are global properties, not local ones. In my experience an agent, like a human, has finite capacity for its attention, but if it runs into local sloppiness that gets in its way, it can fix it on a by-need basis. The technical debt issues that matter are usually global issues that aren't so easy to fix: they require global analysis and global refactoring.
I don't know the answer, but I think we're going to need ways to measure architectural properties, like separation of concerns, clear architectural layering, well-defined interfaces, etc.
toddwprice 26 minutes ago | parent
edf13 19 minutes ago | parent
PR content:
``` Lots of AI slop.... .... .... Note: this will not build due to XYZ .... .... More AI slop .... .... End of PR ```
So the dev hadn't even read the PR comment himself and had blindly posted it!
taosx 19 minutes ago | parent
TLDR: coding is not solved.
I have 2 projects, one it's a distributed platform, the other one is a general processing engine with an inner workflow engine; Since gpt 5.2 I've tried new models to work in these codebases where the code is of good quality and every time I gave the model a slice of work instead of a single step from that slice the code, the tests, the comments, the docs and everything else has been suboptimal, unmaintainable, complex, bloated and just slop, unless I micro-manage and do many passes.
As a dev when you make a change you consider the broad picture, you consider the user, the codebase, future requirements, maintainability, performance, your team's understanding and some of these you do unconsciously. We are slow but that's for multiple good reasons, you push the organization/understanding forward not just loc of that specific project. I can't count how many PR notes or comments I've added considering teammates or just for a specific team member.
I don't see any way forward for an LLM to reach that unless it reaches general problem solving, my definition of GAI that could tackle software development or "coding" would be a model that doesn't require additional pretraining to solve new tasks or improve how it solves tasks in the future, it would just learn as it's going.
Can everything I mentioned be solved with current generation of LLMs and lot's of markdown and gates? Maybe... but the amount of effort required would be similar to the effort an expert system (pre-llm AI) would require to embed the rules, evolve them, check them everytime... which would require billions or trillions of tokens.
---
off: I really like the discussions around how to prevent slop and bloated code as it's something it would benefit coding even without LLMs and can fit as another piece of automated infra for checking and ensuring code quality, I hope something materializes.
oumua_don17 19 minutes ago | parent
After AI, the volume of that crap and slop has increased exponentially.
farhadhf 19 minutes ago | parent