102 points prophittcorey 1 hour ago 41 comments
paularmstrong 1 hour ago | parent
I can't read any of the text on that page other than the headings. Is that what makes it modern? I assume the stack mentioned in the blog post is vibe-slop as well.
prophittcorey 42 minutes ago | parent
It was 100% human slopped :)
mrweasel 17 minutes ago | parent
fmo91 1 hour ago | parent
EGreg 1 hour ago | parent
I took the concept of "slots" in requests, from it: https://github.com/okws/okws
uecker 59 minutes ago | parent
christoff12 29 minutes ago | parent
[0] - the other one: https://news.ycombinator.com/item?id=50051573
Kevin_Flynn 41 minutes ago | parent
afavour 1 hour ago | parent
It’s a cool project to test yourself but most of the benefits outlined would also apply to Go, Rust, etc, and then you also get memory safety thrown into the mix as well.
skrrtww 1 hour ago | parent
It has headers like AI blogposts, and features a lot of parallel structure like AI blogposts ("there's no <blank>. you <blank>"), but if you actually read it none of it reads like slop. To me anyway.
exe34 18 minutes ago | parent
EGreg 1 hour ago | parent
I think that's why FastCGI exists. It is the equivalent of PHP's "Swoole" or "FrankenPHP" or "amphp" or Laravel's "octane", etc. Each process is long-lived and tries to clean up its state as much as possible between requests. Forking a new process can take around 8ms (https://news.ycombinator.com/item?id=19005586)
When I was building https://github.com/Qbix/webserver in PHP, I was faced with forking a new process per request. I implemented fork-per-request at first, similar to PHP-FPM and then implemented the "FastCGI" approach of long-lived processes that clean up after each request. (Modern PHP has introspection so the engine can know what to clean up, before calling the php files to handle things.) However, some things are not really possible to completely reset in PHP, and you have to be careful with database connection pools, etc. Typically those are left open even by preforking processes like php-fpm.
Anyway, I ended up flipping it: use the "FastCGI" approach as a default, and if the original PHP code doesn't work (rare), then for that app, you can choose the regular CGI approach of forking a process per request. That way you get maximum speed by default, and manually opt into safety (this is an exception to my usual priorities).
PHP is actually quite fast. But I was also interested in transpiling it to C. So I built the transpiler at: https://ulanguage.org/playground ... used Claude to transform about 1000 PHP functions to their native equivalents, but if you use any of the others, it would hook into the Zend runtime and link with it. (There are some nuances with zvals and objects, and resources in previous PHP versions, but I managed to overcome them.) By the way, it also works with Node and Python FFI the same way.
You can basically now take PHP, Python or Javascript/Typescript code, and speed up the CPU-bound parts about 10-50x. A lot of that is because of string and JSON handling. Many web apps use strings and JSON a lot. So underneath, I had the compiler use "ropes" for the strings, and avoid concatenation. It also parallelizes the JSON encode and decode into code that can run on multiple cores at once, i.e. large JSON payloads are encoded and decoded in parallel. Those are just huge speedups.
Anyway... all of this is mostly focused on speed optimization, so you can solve the literally C100K problem (forget C10K) today, on a regular box. If you don't need speed or FastCGI, your approach is fast enough for the vast majority of applications.
PS: By the way, if you fork after your program already loaded the framework and initialized the configuration, then you can run a lot more workers, literally 10x-100x more of them, because Linux and Mac will share all the loaded memory between processes, and do Copy-On-Write only on dirty pages. And when your request is done, and the process exits, that custom memory is efficiently cleaned up by the OS. It is this feature that allowed me to finally get the best of both worlds... run all existing PHP code, that makes blocking I/O requests all over the place to the database, filesystem, network etc. while at the same time being able to handle 100,000 requests in flight at the same time! Swoole and FrankenPHP can't do that.
iririririr 51 minutes ago | parent
if not, you could have sent patches and have the best of both worlds
Levitating 1 hour ago | parent
I like this project for adding CGI to nginx: https://github.com/pjincz/nginx-cgi
There's also methods of starting Rack applications directly form nginx via passenger[1]. Rack is the CGI like interface for ruby webapps: https://github.com/rack/rack It easily allows for writing applications and middleware with a few lines of ruby.
[1]: https://www.phusionpassenger.com/documentation/Users%20guide...
BirAdam 1 hour ago | parent
Panzerschrek 1 hour ago | parent
> Every request spawns a fresh process.
How does it work when multiple concurrent requests are possible? Does SQLite allow simultaneous write access from multiple processes?
prophittcorey 57 minutes ago | parent
warkdarrior 56 minutes ago | parent
citrin_ru 54 minutes ago | parent
Scubabear68 1 hour ago | parent
Um, any and all string handling in C is pretty miserable.
Joker_vD 57 minutes ago | parent
prophittcorey 47 minutes ago | parent
PhilipRoman 44 minutes ago | parent
devmor 51 minutes ago | parent
I shy away from frameworks unless I am building something that I expect a large team to work on, or I specifically need multiple complex features that don't make sense to maintain.
I've written a few applications for my own personal use or targeted at friends/family recently that have no third party dependencies other than Bootstrap, which I still like more than tailwind for anything that doesn't need to look like a marketing page.
OleksandrC 50 minutes ago | parent
This is from pre-AI era also. The game is Civ-like. Custom engine from scratch (including both the 3D stuff, and all the web handling also).
Take a look: https://statebuilder.com/
codazoda 42 minutes ago | parent
Quitschquat 32 minutes ago | parent
ramses0 25 minutes ago | parent
Everything the post mentions is 100% true and well-reasoned, especially with the inclusion of pledge/chroot/etc. for dropping privileges.
There's two diametrically opposed deployment mechanisms:
1) stack towers of glop on top of each other until you're running a simple `echo "hello world"` on top of a docker container inside a vm in a proxmox server as part of a k8s cluster under a hypervisor running on remote compute...
2) just run `bash -c 'echo "hello world"'` and front it with CGI (stateless, single binary, yada yada yada...)
Take a peek at https://github.com/Domain/bash.cgi ... not that i'm suggesting that 'bash over busybox using cgi-bin' is the "proper architecture", it's more trying to illustrate that the amount of code that holds you back from being nearly truly "frameworkless" is tiny and easy to reason about.
For some of the internal tooling I'm doing for work, I've been tending towards:
some-cmd [--json|--markdown] ...yet-more-args...
When you use the process and shell environment itself as a repl, you start trending towards `[--cgi-bin]` would "just" be another output type, and the ability (nay: foresight!) to ensure that your commands are independent, reproducible, and only depend on their input arguments leads you directly towards being runnable in both "hostile" (ie: firecracker vm / lambda-style) or very "comfortable" environments (ie: shell, debuggers, unit/integration tests).emersonrsantos 23 minutes ago | parent
lilbigdoot 21 minutes ago | parent
I just got C FFI working in my LLVM based language last night so I'll need to take a look at playing around with BCHS :)